Text Area
Text Areas allow users to enter and edit multiple lines of text.
Anatomy
- Label: Title of the Text Area.
- Input Container: Rectangular container that houses the placeholder and body text.
- Placeholder/Body Text: Placeholder text is optional and shows an example of how the text is used.
Usage Guidance
- Use the Text Area component when you need to let users enter an amount of text that’s longer than a single line.
- To ensure we don’t overwhelm users, there shouldn’t be more than two Wide Text Areas on a page.
- For all Text Areas on Web, a user clicking into a field or label that's not disabled will trigger the text cursor to appear, allowing users the ability to type. As the user types in the Text Area, the placeholder text is replaced with the user’s input.
When to Use
- Use the Text Area to fit longer text descriptions, usually around one paragraph.
When to Use Something Else
- Use a Rich Text Editor to give users the ability to format text.
- Use a Text Input for single line of text.
Examples
Basic Example
Text Area should be used in tandem with Form Field to meet accessibility standards.
Disabled
Set the disabled prop of the Text Area to prevent users from interacting with it.
Placeholder
Set the placeholder prop of the Text Input to display a sample of its expected format or value
before a value has been provided.
Ref Forwarding
Text Area supports ref forwarding. It will forward
ref to its underlying <textarea> element.
Resize Constraints
Set the resize prop of the Text Area to restrict resizing of it to certain dimensions. resize
accepts the following values:
TextArea.ResizeDirection.Both(Default)TextArea.ResizeDirection.HorizontalTextArea.ResizeDirection.NoneTextArea.ResizeDirection.Vertical
Grow
Set the grow prop of the wrapping Form Field to true to configure the Text Area to expand to the
width of its container.
The grow prop may also be applied directly to the Text Area if Form Field is not being used.
Label Position
Set the labelPosition prop of the wrapping Form Field to designate the position of the label
relative to the Text Area. labelPosition accepts the following values:
FormField.LabelPosition.Top(Default)FormField.LabelPosition.Left
Required
Set the required prop of the wrapping Form Field to true to indicate that the field is required.
Labels for required fields are suffixed by a red asterisk.
Error States
Set the error prop of the wrapping Form Field to FormField.ErrorType.Alert or
FormField.ErrorType.Error to set the Text Area to the Alert or Error state, respectively. You will
also need to set the hintId and hintText props on the Form Field to meet accessibility
standards.
The error prop may be applied directly to the Text Area with a value of TextArea.ErrorType.Alert
or TextArea.ErrorType.Error if Form Field is not being used.
Alert
Alert: Please enter your review.
Error
Error: Please enter your review.
Component API
TextArea
Props
Props extend from textarea. Changing the as prop will change the element interface.
| Name | Type | Description | Default |
|---|---|---|---|
disabled | boolean | If true, set the TextArea to the disabled state. | false |
error | | The type of error associated with the TextArea (if applicable). | |
onChange | (e: <>) => void | The function called when the TextArea state changes. | |
placeholder | string | The placeholder text of the TextArea. | |
readOnly | boolean | If true, set the TextArea to read-only. The user will be unable to interact with the TextArea. | false |
resize | | The resize constraints of the TextArea. | |
value | any | The value of the TextArea. | |
theme | | ||
grow | boolean | True if the component should grow to its container's width. False otherwise. | |
children | React.ReactNode | ||
as | React.ElementType | Optional override of the default element used by the component. Any valid tag or Component. If you provided a Component, this component should forward the ref using Note: Not all elements make sense and some elements may cause accessibility issues. Change this value with care. | textarea |
ref | React.Ref<R = textarea> | Optional ref. If the component represents an element, this ref will be a reference to the real DOM element of the component. If |
TextArea.ErrorType
Basic type information:
ErrorTypeTextArea.ResizeDirection
| Name | Type | Description | Default |
|---|---|---|---|
None | 'none' | ||
Both | 'both' | ||
Horizontal | 'horizontal' | ||
Vertical | 'vertical' |
Specifications
| Given | When | Then |
|---|---|---|
| given the 'Basic' story is rendered |
| |
| given the 'Basic' story is rendered |
|
|
| given the 'Basic' story is rendered |
|
|
| given the 'Alert' story is rendered |
| |
| given the 'Alert' story is rendered |
|
|
| given the 'Alert' story is rendered |
|
|
| given the 'Error' story is rendered |
| |
| given the 'Error' story is rendered |
|
|
| given the 'Error' story is rendered |
|
|
| given the 'Disabled' story is rendered |
| |
| given the 'Disabled' story is rendered |
| |
| given the 'Placeholder' story is rendered |
| |
| given the 'Placeholder' story is rendered |
| |
| given the 'Placeholder' story is rendered |
|
Accessibility Guidelines
How Text Areas Impact the Accessible Experience
Programmatically associating labels and instructions to a form input is one of the most important foundational practices for building accessible forms.
For Text Area, placeholder values are best used for hints or examples of valid input. Designers should avoid relying on placeholder text for explaining the purpose of the input, as placeholders often don’t provide enough contrast against the text input background. In addition to lower contrast, placeholders disappear once users enter information, impacting users with memory loss, cognitive disabilities, or who are simply distracted.
Keyboard Interaction
Each Text Area must have a focus indicator that is highly visible against the background and against the non-focused state. Refer to Accessible Colors for more information.
Text Area must support the following keyboard interactions:
Tab: focus into and out of each text area
Screen Reader Interaction
Text Area must communicate the following to users:
- This component is a multi-line text field
- The accessible name (label) describing the purpose of the field
- Text or placeholder values inside the field
- If applicable, whether the field is required, disabled, or invalid
Design Annotations Needed
- No design annotations needed
Implementation Markup Needed
- Text Area must have an
aria-describedbyattribute referencing the uniqueidvalue of the error text when an inline alert or error is shown. - Text Area must have a
requiredattribute when the field is required for form submission. - [Included in component] A
<label>element must be added with aforattribute referencing the uniqueidvalue of the associated text area. - [Included in component] An
aria-invalid=”true”attribute must be set on the Text Area when the field has an error condition. - [Included in component] A
disabledattribute must be set on the Text Area when the field is disabled.
Content Guidelines
- Refer to the guidelines on Placeholder Text in the Content Style Guide for more tips on how to write placeholder text.
Anatomy
- Label: Title of the Text Area.
- Input Container: Rectangular container that houses the placeholder and body text.
- Placeholder/Body Text: Placeholder text is optional and shows an example text entry or instructional text.
Interaction States
Text Areas support inactive, active, and disabled interaction states.
Inactive states are the default state if the text area is not active, disabled, or displaying an alert.
Active states are displayed with a blue border, a cursor, and a keyboard.
Disabled states are grayed out to prevent users from interacting with the text area.
When pressing on the text area, the container fill changes to gray to provide touch feedback to the user.
Notification States
Notification states on mobile include additional visual affordances. They include an icon and a notification label.
Variations
Dynamic Height
This is the default behavior. Dynamic height text areas have a fixed base height that grows as the height of the content exceeds the initial height.
Fixed Height
Fixed height text areas should be used for data dense pages. Their fixed size helps reduce the overall density and visual load on the page.
If content exceeds the height of the Text Area, users can scroll within the input field to view the rest of the text. When inactive, content is shown to overflow at the bottom. When active, the content is scrollable, indicated by a scrollbar that appears within the text area. When typing, the content pushes up, leaving the cursor at the bottom of the input.
Usage Guidance
- To ensure we don’t overwhelm users, a max of two Text Areas per page is recommended.
- On iOS and Android devices, tapping into a field that is not disabled will cause a cursor to appear as well as a keyboard. As the user types within the Text Area, placeholder text is replaced with the user’s input. Tapping outside of the Text Area should trigger the inactive state.
When to Use
- Use when you need to enter an amount of text that’s longer than a single line.
When to Use Something Else
- Use a Text Input for a single line of text.
- Use a Time Picker if the user is inputting a time.
- Use a Date Picker if the user is inputting a date.
- Use a Rich Text Editor if input styling is needed.
- Use a Select dropdown, Radio Button, or Checkbox if inputted data is predetermined.
Mobile Guidance
Mobile Text Areas have larger typography for increased readability on smaller screens.
API Documentation
Component Definition
LabelledTextArea
public struct LabelledTextArea: View
CanvasKit design TextArea
Properties
body
public var body: some View
Methods
init(text:placeholderText:label:accessibilityLabel:helperText:context:isExpandable:)
public init(text: Binding<String>,placeholderText: String?,label: String,accessibilityLabel: String,helperText: String?,context: Binding<SemanticContext>,isExpandable: Bool = true)
Create an instance of LabelledTextArea.
Parameters
| Name | Description |
|---|---|
| text | Text binding in field, already localized |
| placeholderText | Label for possible content of field, already localized |
| label | Label to be positioned above field, already localized |
| accessibilityLabel | Accessibility label of field, already localized |
| helperText | Helper text below field, already localized |
| context | SemanticContext of the field |
| isExpandable | Whether height of the field is dynamic |
init(text:placeholderText:label:helperText:context:isExpandable:localizer:)
public init(text: Binding<String>,placeholderText: String? = "",label: String,helperText: String?,context: Binding<SemanticContext>,isExpandable: Bool = true,localizer: LocalizationAdapting)
Accessibility Guidelines
Refreshed mobile guidelines will be coming soon!
Content Guidelines
Refer to the guidelines on Placeholder Text in the Content Style Guide for more tips on how to write placeholder text.
Anatomy
- Label: Title of the Text Area.
- Input Container: Rectangular container that houses the placeholder and body text.
- Placeholder/Body Text: Placeholder text is optional and shows an example text entry or instructional text.
Interaction States
Text Areas support inactive, active, and disabled interaction states.
Inactive states are the default state if the text area is not active, disabled, or displaying an alert.
Active states are displayed with a blue border, a cursor, and a keyboard.
Disabled states are grayed out to prevent users from interacting with the text area.
When pressing on the text area, the container fill changes to gray to provide touch feedback to the user.
Notification States
Notification states on mobile include additional visual affordances. They include an icon and a notification label.
Variations
Dynamic Height
This is the default behavior. Dynamic height text areas have a fixed base height that grows as the height of the content exceeds the initial height.
Fixed Height
Fixed height text areas should be used for data dense pages. Their fixed size helps reduce the density and visual load on the page.
If content exceeds the height of the text area, users can scroll within the input field to view the rest of the text. When inactive, content overflows at the bottom of the input. When active, the content is scrollable, indicated by a scrollbar that appears within the text area. When typing, content pushes up, leaving the cursor at the bottom of the input.
Usage Guidance
- To ensure we don’t overwhelm users, a max of two Text Areas per page is recommended.
- On iOS and Android devices, tapping into a field or label that is not disabled will cause a text cursor to appear as well as a corresponding keyboard. As the user types within the Text Area, any placeholder text is replaced with the user’s input. Tapping outside of the Text Area should trigger the inactive state.
When to Use
- Use when you need to enter an amount of text that’s longer than a single line.
When to Use Something Else
- Use a Text Input for a single line of text.
- Use a Time Picker if the user is inputting a time.
- Use a Date Picker if the user is inputting a date.
- Use a Rich Text Editor if input styling is needed.
- Use a Select dropdown, Radio, or Checkbox if inputted data is predetermined.
Mobile Guidance
Mobile Text Areas have larger typography for increased readability on smaller screens.
API Documentation
Component Definition
@Composablefun NonInteractivePillUiComponent(modifier: Modifier = Modifier,label: String? = null,value: String,onValueChange: String -> Unit,readOnly: Boolean = false,textStyle: TextStyle = LocalTextStyle.current,placeholder: String? = null,placeholderTextStyle: TextStyle = WorkdayTheme.canvasTypography.bodyMedium,heightConfig: TextInputHeightConfig = TextInputHeightConfig.SingleLineConfig,interactionSource: MutableInteractionSource = remember { MutableInteractionSource() },leadingIcon: @Composable() -> Unit? = null,trailingIcon: @Composable() -> Unit? = null,visualTransformation: VisualTransformation = VisualTransformation.None,helperText: String? = null,onClickInputText: () -> Unit = {},onClickClearTextIcon: () -> Unit = {},keyboardOptions: KeyboardOptions = defaultKeyboardOptions(isSingleLine = heightConfig.isSingleLine),keyboardActions: KeyboardActions = defaultKeyboardActions(),semanticState: SemanticState = SemanticState())) {
Parameters
| Name | Description |
|---|---|
| modifier | Modifier to be applied to the TextInputUiComponent |
| label | The text above the input that typically designates the name of the component. |
| value | The text to be displayed inside of the text input. |
| onValueChange | Callback lambda that is executed whenever the text of the input changes. |
| readOnly | Removes the ability for user input into the text input. The entire Input surface provides a ripple click animation when readOnly is set to true. |
| textStyle | The style to be applied to the input text. The default textStyle uses the LocalTextStyle defined by the theme. |
| placeholder | This text is shown inside of the input when the value is empty to provide a hint to the user. |
| placeholderTextStyle | Configures the placeholder typography style. |
| heightConfig | Toggles between a TextInput and TextArea UI Component. Provides min height and max lines configurations for multi-line inputs. |
| interactionSource | The MutableInteractionSource representing the stream of Interactions for this TextInputUiComponent. You can create and pass in your own remembered MutableInteractionSource if you want to observe Interactions and customize the appearance / behavior of this TextInputUiComponent in different Interactions. |
| leadingIcon | The optional leading icon rendered at the start of the input area. |
| trailingIcon | The optional trailing icon rendered at the end of the input area. |
| visualTransformation | Transforms the visual representation of the input value For example, you can use PasswordVisualTransformation to create a password text field. By default no visual transformation is applied. |
| helperText | Helper text is displayed underneath the input area that to give additional context to the user. Error and Alert helper text prefixes are localized and automatically displayed when the component’s semanticState is changed |
| onClickInputText | Callback lambda that is executed when the user clicks on the Input area. |
| onClickClearTextIcon | Callback lambda that is executed when the user clicks on the “clear text” trailingIcon that is displayed while the component is focused. |
| keyboardOptions | Software keyboard options that contains configuration such as KeyboardType and ImeAction. For TextInputHeightConfig.SingleLineConfig, by default ImeAction.Done is provided as keyboard option. For TextInputHeightConfig.DynamicMultiLineConfig and TextInputHeightConfig.FixedMultiLineConfig) by default KeyboardOptions.Default is provided. |
| keyboardActions | when the input service emits an IME action, the corresponding callback is called. Note that this IME action may be different from what you specified in KeyboardOptions.imeAction. By default for KeyboardActions.onDone keyboard is hidden and focus is cleared of the input area. |
| semanticState | Adjusts the state of the Component. This allows for enabling, disabling, warning, error, and required states. |
Accessibility Guidelines
Refreshed mobile guidelines will be coming soon!
Content Guidelines
Refer to the guidelines on Placeholder Text in the Content Style Guide for more tips on how to write placeholder text.
Can't Find What You Need?
Check out our FAQ section which may help you find the information you're looking for. For further information, contact the #canvas or #canvas-kitchannels on Slack.
FAQ Section